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# 18 09-04-2007 , 06:21 AM
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Join Date: Jul 2003
Location: Detroit, Mi
Posts: 94

Originally posted by banksta
Not if they light it properly it won't, besides he is only looking for the model and texture.The reason you see imperfections is from the raytracing in maya software. I did not take time to light it properly because the lighting will be done by them.I just want to know if the vase itself is what he is looking for.Thanks for the advice though.

hey banksta. . .welcome aboard. sorry for not replying sooner. today was a bit hectic. had to finish two shows for uplink and tape a studio segment for another show, plus edit the packages for this show we are working on now.

on to your model. that is most likely a great start. add some details to that vase and lemme take a look at that. you are correct about the lighting. do not worry so much about that. the texture you can do also, but lets get the model down first.

neo. . .if you would like to start on the hand cart, that would be great. make the handles 24" on center, and the height of the cart should be no more then 36" to the handles. the talent is only 5'2" and she will wind up pushing the cart into the other talent. the wheels do have to animate and give the cart itself some decent detail. low poly wont work with this object.

and neo. . .there will be some of that Waynes World "for no reason" in the show.