View Single Post
# 3 28-08-2003 , 05:21 PM
Zyk0tiK's Avatar
Registered User
Join Date: Aug 2003
Posts: 800
OK Man, use Planar Mapping from all 6 sides and put all of them into your UV thingmabobbin then save the UV Screenshot, texture all 6 sides then save that file, and put the skin into the mesh and wollah you got a 6-sided block cube user added image