I quote myself : '...turning the watermark's TRANSPARANCY off...' Evidently, I did not mean the watermark itself... This thought had crossed my mind because half-transparant "things" tend to be very CPU-demanding, so I thought maybe there would be a possibility to make the watermark fully opaque (only the text of it, of course). Or does anybody perhaps now of a way to make more use of the hardware rendering of my graphics accelerator card (a common ATI radeon)? I remember when I used 3DSmax, one could choose between software rendering or openGL rendering. Thanks.