View Single Post
# 1 21-03-2008 , 06:36 PM
Registered User
Join Date: Mar 2007
Posts: 1,055

Binding messes up my clusters

Hi,

I've got clusters looking ok on my characther's eyelids. After I bind him though, they stop working properly; the have distorted and now don't shut correctly (one side lags behind).

I have tried changing the input order, but it is already set correctly. Is there anything else I can try to fix them?

Even if I delete his skeleton, the clusters remain messed up, as if the binding process is destructive to them.

I'm getting kind of desperate here, any advice really appreciated.

thanks

gubar