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# 7 14-11-2005 , 08:23 AM
Registered User
Join Date: Oct 2004
Location: Germany, Cologne
Posts: 17
Yeah, matt is right...

Another reason for Polys:

Most engines (Game, etc...) can't use them...

So if you want smooth high detail models:

Model in Nurbs, Subdivs... and export them to polys.