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# 6 15-08-2005 , 10:56 AM
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Join Date: Jun 2004
Posts: 274
you will have to planar map each section seperatly, so the front,back,left side and right side should be mapped on their own if some of the bricks are still the wrong way round u can rotate the image in the 2dtexture node.

Edit: if you rotate the image though it will rotate all of the images, so you might need to make more than one material, or uv map the model.