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# 5 04-12-2009 , 03:23 PM
Registered User
Join Date: Nov 2009
Location: USA
Posts: 8

Originally posted by ColdWave
Something is wrong with your texture.
Maybe it's flipped somehow ?
Or there are some problems with the skeleton i see that the arms are bend to the body but the skeleton is not ?

When "he" is originally received back after export from Maya as a vrl his arms are up.
It is the "local" translation program which puts the vrl (vrml) back to GM format which lowers the arms (this makes "him" ready for the game).
The animation works - so it appears just to be an export/texture issue (?)