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# 4 19-03-2011 , 02:25 AM
Registered User
Join Date: Jul 2006
Location: Vancouver, Canada
Posts: 84
Think I just figured out the quicker way. With all your objects selected, along the status line, click on select by component type (tapping F8 also switches to component mode), than click on the sphere, and it'll put all your selected objects into UV mode. It should then work the same in the texture editor.


https://www.kevincincinnati.com/