Thread: Fluid Rendering
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# 4 19-04-2006 , 08:15 PM
Registered User
Join Date: Oct 2004
Posts: 27
Hiya,
You might be able to loose some of the blockyness by playing with the opactiy curve and the bias.

Currently I'm doing some fluids and haven't run into this problem, maybe because I'm using the texture opactiy. It may also be the temperature, it sometimes causes a sort of "streak".


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