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# 1 09-07-2005 , 11:30 PM
Registered User
Join Date: Jun 2005
Location: Sydney Australia
Posts: 8

nurbs sphere seam

I have created a model of earth but for some reason there is a seam which seems to persist regardless of what I do with tesselation and the texture file looks like it's without a seam.
This appears only at rendertime and seems like it might be worse in mental ray.

Any suggestions?

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