Thread: Im new here
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# 2 17-08-2004 , 03:44 AM
Registered User
Join Date: Dec 2002
Location: east coast
Posts: 84
i'm a max and maya user, but i dont' use tesselate much in max, but i think in maya it's polygons->triangulate. if that doesn't please you you can try edit polys-> subdivide.

strytus