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# 35 26-03-2006 , 09:22 PM
t1ck135's Avatar
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Join Date: May 2004
Location: UK
Posts: 1,991
thanks guys, he's gonna be wooden and steel (steel lower legs and a couple of other bits but mainly wooden).

I was away this weekend but got a couple hours playing done (on the train again) - even though I lost some time when it didnt save correctly - ouch! Here's the bot without shoulderpads so far. General detail needs adding to the head/arms/legs and then it'll be proper detail time user added image
Some influence on the shape is coming from a gorilla type look but the detail on the back is still going to stay quite blocky and not too organic.

https://www.flash-fx.net/3D/images/tr...ers/model2.gif

https://www.flash-fx.net/3D/images/tr...rs/model2a.gif

https://www.flash-fx.net/3D/images/tr...rs/model2b.gif

https://www.flash-fx.net/3D/images/tr...rs/model2c.gif


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bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
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Last edited by t1ck135; 26-03-2006 at 09:25 PM.