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# 19 01-08-2007 , 12:35 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Hi Steve

Yes Ive certainly been thinking about it. I would really go for it personally regarding your model, its just how you approach it. Im thinking about doing this beastie all in Z brush and most likely a final render too, because Maya and displacement mapping are still a little hit and miss (from the Maya Side not mine) Also its one of those jobs that will help me decipher Zbrush a bit more. I did create a new SSS material in Z the other night for this but I didnt save it out DOH!!


Ive learnt a hell of a lot on this and my Joker model over the last week. I really want to go for broke with Outlaws' new character models so I guess this is a good testing ground

Will update later, just been modelling a Sea Anemone for the ear hole here at work. Now I suppose I'd better get on with the paid stuff!

Cheers
Jay