Transfer maps problem - Introduction to game texturing by Michael Mckinley
I've tried to follow the tutorial and encountered a problem:
after baking (With Normal, Diffuse and Ambient) instead of everything magically falling in place I've got the normal map as my color and it's as if It haven't applied a normal map at all...
I don't know what map should go where, and Therefore I'm unable to provide more info about them.
I have noticed though that only one file was added in the Hypershade - as though the otheres don't even exist
:headbang: .
Any ideas?
Thanks in advance,
Benny