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# 1 07-05-2008 , 10:55 PM
BennyK's Avatar
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Join Date: Oct 2007
Location: IL
Posts: 738

Transfer maps problem - Introduction to game texturing by Michael Mckinley

I've tried to follow the tutorial and encountered a problem:
after baking (With Normal, Diffuse and Ambient) instead of everything magically falling in place I've got the normal map as my color and it's as if It haven't applied a normal map at all...

I don't know what map should go where, and Therefore I'm unable to provide more info about them.
I have noticed though that only one file was added in the Hypershade - as though the otheres don't even exist
user added image :headbang: .

Any ideas?
Thanks in advance,
Benny