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# 4 08-05-2008 , 02:37 AM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
the next tutorial is going to go into much more details, don't worry.

As for how to use the normal map, it shouldn't be applied to the color attribute. It'll go in the bump attribute. In the bump2d node's "Use As" setting, set it to Tangent Space Normals instead of the default Bump.


-Mike
The Maya Toolbelt