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# 8 01-11-2006 , 11:54 PM
Eelco's Avatar
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Join Date: Oct 2004
Location: In my dreams
Posts: 152

Originally posted by R@nSiD
just got to create the alloys and convert to Sub-D for details etc... Normal Maps here I come...

Because this is a polygon only challenge, I asume u convert back and forth between geometry types (Poly>Sub-D>Poly) for a particular reason. I'm not much of a modeler, so can u give me a tip as to why?
Isn't it when u convert back to Poly u'd end up with yet another clunky model what used to be a smooth Sub-D?

Your model looks cool. But than, inspired by Hot Wheels ... u can't go wrong user added image

How many tris does it have so far?


Last edited by Eelco; 01-11-2006 at 11:57 PM.