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# 6 29-05-2007 , 08:23 PM
blackstrings's Avatar
Registered User
Join Date: Apr 2006
Location: United Sates
Posts: 79
Yeah i've trired a weight bigger than 0, but it's still gives me the same thing.

But I think j5ive is correct. I have to make all my edges hard, but How do I go about doing that? especially working on my NURB surface. Can I harden edges on NURBS? or should I convert my NURBs surfaces into polly and then harden the edges?

Thanks


9 months into Maya...and still learning...
0 experience with any other 3D programs