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# 6 18-12-2010 , 02:58 PM
ctbram's Avatar
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Join Date: Jan 2004
Location: Michigan, USA
Posts: 2,998
Here is an example for you...

1. make a simple tire and uv map it...This is just a simple cylindrical map with the seam at the bottom of the tire.
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2. paint a bump texture in ps...50% grey == no offset, pushed in < 50% < push out.
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3. here is a render without bump...
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4. here is a render with bump applied...
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"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675

Last edited by ctbram; 18-12-2010 at 04:38 PM.