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# 1 30-09-2010 , 11:13 PM
n88tr's Avatar
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Join Date: Jul 2009
Location: Netherlands
Posts: 188

uv map stretches when i select only parts of it

Starting to work on a simple project for texturing but when I select part of my uvs [to better organize them and optimize blank space] the whole uv map seems to be selected. How can I make this not happen?

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