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# 1 19-05-2007 , 07:33 PM
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Join Date: Dec 2006
Posts: 72

Batch renderiing stalls

I need to render a shot that's 375 frames long. I usually use Deadline render manager, although I was having problems with a particular shot, so I decided to use the good-old batch render option in Maya's rendering menu.

That all works fine and dandy, but, after a couple of hours, it hangs. I then have to cancel it, re-enter the frame to begin rendering with and start over again.

I was hoping to have this shot done over night, but that's not going to happen as it'll stall.

Anyone got any ideas how to stop it stalling?

Thanks