Thread: 3DSMAX to MAYA
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# 16 27-12-2002 , 08:47 PM
morlich's Avatar
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Join Date: Jun 2002
Location: Las Vegas, NV
Posts: 30
This issue is one that I've stuggled with since I decided to try and make 3D work my career.

I found MAX easier to learn, but got frustrated with things not working the way they are suppose to. It's like they is several different ways to do any one thing, but many times you run into work flow errors that corrupt your file. I like that MAYA eliminates the need to decide what feature or plugin your going to use, like having only one skinning method.

The learning curve for MAYA seems much steeper. Finishing a scene seems to be much harder, but I'm assuming that once you reach that point the results will be much better.

Anyway, I try not to teeter back and forth between the two. It seems counter productive.

So back to work, on MAYA.

M :banana: