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# 3 18-09-2003 , 01:29 PM
Registered User
Join Date: Aug 2003
Location: Athens
Posts: 6
Even if I had to set everything in high quality etc etc before the 1 hour long rendering, i managed to forget to increase the polySmooth value in my model user added image
that's all about the tesselation... and i think it has nothing to do with the matirial.