Sounds good Jo, hope its fun!
I always stick the images on a nurbs plane with a lambert assigned with a file texture, with the plane sized to the image eg. if its an image thats 1000 X 1200 the plane will be 10 X 12, once everythings there (side, front etc) group, add to a layer then scale to suit, you can then make the layer a template so you can select it.
You can then go to the lambert and then in hardware texturing upp the quality to highest to get a better view.
Never had a problem, works great
"No pressure, no diamonds" Thomas Carlyle