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# 9 01-03-2009 , 10:45 AM
gster123's Avatar
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Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Sounds good Jo, hope its fun!

I always stick the images on a nurbs plane with a lambert assigned with a file texture, with the plane sized to the image eg. if its an image thats 1000 X 1200 the plane will be 10 X 12, once everythings there (side, front etc) group, add to a layer then scale to suit, you can then make the layer a template so you can select it.

You can then go to the lambert and then in hardware texturing upp the quality to highest to get a better view.

Never had a problem, works great


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