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# 1 31-07-2009 , 06:06 PM
Vamtaro's Avatar
Registered User
Join Date: Jul 2009
Posts: 5

IK FK Switch Problem

Hello,

I'm pretty new to the rigging process, so I apologize if this is a stupid question. I've been setting up a basic biped character, and making IK/FK switches for the arms. At this point the left arm works correctly, but I'm having serious problems with the right arm. When I apply the orient constraints and set driven keys for the right arm, the shoulder rotates 180 degrees. From what I can tell, this happens when I apply the constraint for the IK chain, but I could be wrong. All three chains have the same orientation. The x axis points away from the child, the y axis points down, and the z axis points back. Like I said, I'm new to the rigging process, and this is the first time I've tried to add an IK/FK switch, so I'm sorry if this seems stupid. Any help would be greatly appreciated.