Thread: Skeleton Issues
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# 2 10-01-2005 , 11:19 PM
Kurt's Avatar
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Join Date: May 2002
Location: Niagara Falls, Canada
Posts: 5,310
Looks like you have skin weights of the body that are on the arm... You can fix this by editing the skin weights if its a poly model by painting the weights more using "Paint weight tool" under the skin> edit smooth skin> paint skin weights tool.

If its a nurbs model you can use the component editor and do each point individually.

Kurt


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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