Thread: reflections
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# 5 27-03-2003 , 01:55 PM
tariqrf's Avatar
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Join Date: Jul 2002
Posts: 1,253
then adjust the reflectivity level..

i was in a hurry so,, anyway, here it is ...

assign a lambert material to the bowl and check the attrubutes of it.. and turn on visible in reflections(as in the pic attached in the last post)

assign a blinn or a phong material to the table and dont forget to turn on raytracing in the Render Globals..

hope this is clear..

not sure about your situation though

Tariq