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# 7 23-07-2008 , 06:55 AM
Registered User
Join Date: Sep 2007
Posts: 40
Hi Guys
my problem has been resolved now. Invariably, I have created many UV sets for the same object and these were all mixed up (read messed up) when I brought back the texture from PS.

Now I have been able to delete the redundant UV sets (though a few unwanted ones refuse to go) and I have the texture applied properly.

Rgds,

GP