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# 9 30-03-2009 , 07:31 PM
Dr.Polygon's Avatar
Registered User
Join Date: Jan 2009
Location: Winston Salem, NC
Posts: 33
Hi guys. This is exactly what I am trying to do, but I must be dumber than a post, because I can't figure out how to use the hypershade to create this network. I've got an alpha channel logo that I can map onto the object, but I can't figure out how to work the connections to make a layered shader like this. Any help would be great. Thanks.