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# 11 29-04-2010 , 12:09 AM
G-Man's Avatar
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Join Date: May 2004
Location: Bowling Green. Kentucky U.S.A.
Posts: 810
i'm guessing atleast one full season which is usually anywhere from 9-14 shows for discovery channel.

Jay, i know you're not much of a partical man but curious if you know or can find out.
the foregrounds thaqt were mate, were they made with calssic partical engine in maya, or n particals? ( i havent ahd a chance to check out n physics much yet in maya )
and if so, the quickest way i can think of to recreaqte that foreground is to create curves for the streamers of particals that were generaqted and use either goals if animated partical flow, or just emit from object with a static shot, and apply a nice PP ramp to the color attribute with a randomizing creation expression. ...n on tnhe less, any way you might can find out how close i am there to how that was done?
would be very interested in the actual process used since dynamics is my #2 specialty in maya.

g-man


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