Hi all, I'm sorry but I'm very much a newbie in 3D that's why it's driving me nuts because I'm not in post production. I'm trying to make my logo in Maya and bevel it. I originally created it in Illustrator and imported it into Maya. I thought by bumping up the Curve Span all the way that it'd smooth it out there. Now as I said I'm new to Maya but have done a few things with it to know how to get around. Is there a good tutorial or something that I'm totally glossing over when building this logo to make it look more professional and less jagged? I appreciate everyone's help!