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# 10 17-09-2002 , 09:55 AM
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Join Date: Sep 2002
Location: Beyond Oblivion
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But when you create a shader in maya and attach it to an object and then render it through MTOR (RAT) to renderman it should be able to render the scene with the correct image right..... Thats way I have got RAT 5.0.

It should be no problem if I use SLIM or Hypershade the renderer should display the shader properly


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