How can anyone texure this shape...?
Please tell me, there's got to be a way to do this, or have I chosen the wrong angle on this one.
The pic below show a polygon-object for the Millennium Falcon model.
The other window in maya shows me a square "layout".
If i take a "UV snapshot" I only get a wierd and square pic to work with.
Am I doing this wrong? I want to be able to work with a round and a look-alike uv-snapshot taken from the polygon-object of mine.