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# 10 12-05-2004 , 12:47 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
One thing to keep in mind, while auto mapping for a beveled cube might be fine, for complicated objects, you want to be pretty deliberate about how your UVs are placed. user added image

Keep it up!


-Mike
The Maya Toolbelt