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# 3 26-09-2004 , 11:03 AM
darijo203's Avatar
Registered User
Join Date: Sep 2004
Location: Croatia
Posts: 257

subdiv.

I'm back...

I tried n I tried but still I'm loosin all the small, fine details,all the vertices I pulled just too kill flatness on the model are gone!
Too bad that I didn't noticed the "keep UVs" chekbox when I was converting polys to subdiv.So I could map it in polys and then swich to subdiv. and than model some details...so still, is there another way or...!? :-(
By the way I tried selecting the vertices box but if I want to keep the details I have to increase the level to 3 or 4 wich will give me hi res. poly wich, as you know, it's impossible to texture.
I'm not quite sure how to texture the head since there will be many overlapping faces,so if anybody got an idea I would really loved to "hear" it.


Sorry for english! :-)

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