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# 1 04-12-2002 , 04:21 PM
sdch1000's Avatar
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Join Date: Jun 2002
Location: Miami, FL. USA
Posts: 110

How do I rig a character's mouth?

OK, I've modelled serveral characters but when it comes to animating the mouth I have problems. Should skeleton joints be used to open and closed the mouth, or ir it better to use blend shapes?