View Single Post
# 13 09-10-2005 , 11:18 PM
Registered User
Join Date: Aug 2004
Posts: 408

Originally posted by Falott
for beginning I would not use nurbs. but that´s my opinion. I myself tried to start human modeling with nurbs but found polygonal modeling much more intuitive for beginners.

you might get yourself 2 tools which are mighty helpful for organic boxModeling and speed up your workflow tremendously.

- MJPolyTools
- SpinFaces



I know, the hardest part is where the heck to start off? here you can find my own attempts for answering this question in the past.


https://forum.simplymaya.com/showthre...threadid=17571


kind regards!

I personally think that nurbs would be easier for some -- but then again I started modelling in Rhino 3d in my highschool 4-5 or so years back so I'm quite biased. Instead of people needing to visualize what a shape is from a planar-approximation they get the shape directly.

I never had a problem with that, but some did.