View Single Post
# 2 19-05-2007 , 10:17 PM
parka's Avatar
Registered User
Join Date: Aug 2005
Posts: 102
I'm not an animator, best to say that up front.

For the 2nd question, there's no need to model the body under the clothes if they are never going to be seen. But you must model the body so that you can model the clothes using the body as a guide.

A lot of polygons will crash your computer. A lot meaning your-computer-slows-to-a-crawl type of a lot. Also depends on your system. Sorry, no numbers that I know of.

I have a core 2 duo system with 2gig ram crashing when rendering a high polygon scene. That's running Windows XP with only Maya open. The same scene renders okay in Mac OS X dual processor with 1.5gig ram.

I think for the fade in fade out, it's better to do in a film editing software. Use the right tool for the job.