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# 1 31-01-2007 , 09:05 PM
Registered User
Join Date: Aug 2005
Location: San Luis Obispo
Posts: 36

skeleton problem

can someone tell me why the center of the skeleton was like twisted? and how to i reset the rotation to be like... upright? i tried freeze transformation and got this error message "// Error: Freeze Transform was not applied because joint1.rotateX has incoming connection. //" please help thank you.

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