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# 1 31-01-2010 , 02:39 PM
Registered User
Join Date: Feb 2006
Location: bet you could guess
Posts: 35

shadow through transparency map

hello everyone.

I have an issue here. one that i am sure someone from the friendliest and most helpful community on the net can help with.

this is just a representation of what is going on.

i am casting ray trace shadows (MR) on a object with mapped transparency. as you can see, even the transparent parts are casting slight shadow...

i have alpha as luminance checked... i cannot seem to resolve this.

does anyone here know how to fix this. i was able to change the light radius to distort this effect but i want harder shadows ...

how can i get around this?

thank you in advance.

Attached Thumbnails

Last edited by leotikansas; 31-01-2010 at 03:53 PM.