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# 3 09-01-2011 , 10:24 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Hey Vortexx

I would go with what Nilla has said. 3d software isnt the easiest thing in the world to learn as we all know. Choose one for now as already recommended to you and learn what is of interest ie: modelling.

Modelling is always a good place to start as you can get instant results - good or bad. from there you can move into texturing then rendering and so on. then once you have a grasp of things then choose an area or two to specialise in. Its all about progression, so get some stuff posted on the forums, get some feedback and move forward, its the quickest and easiest way to improve.

software like Zbrush and mudbox are there to add to packages like maya, to help compliment them by adding that extra bit of detail to your models and so on. Again that stuff will come in time....

lastly I will say, that its not all easy going, but you have come to a fantastic forum where anyone will help you ease the pain LOL. Anyway enjoy......

Jay