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# 2 27-06-2005 , 05:25 PM
Falott's Avatar
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Join Date: Jan 2005
Location: vienna
Posts: 1,095
this one was pretty exasperating for me when it came to UVs and stuff. modeling wasn´t that hard but I guess I learned a lot about how to construct real bad geometry very well.

in my opinion best environment for deepsea fishes is -> nothing. the lightfog alone creates enough density and waterish feeling for me. lightning itself still is hard job for me and I barely get the clue out of it.

did some renders from the scene and for me best poses are close-ups. but surely you guys need to see the most bodyparts from the creature so I chose this one.

Attached Thumbnails

everything starts and ends in the right place at the right time.