Thread: aspect ratio
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# 5 18-07-2010 , 03:31 PM
Registered User
Join Date: Jan 2010
Posts: 7
thank you for your replies.

I linked the photograph to a lambert panel using the hypershade.

I'm not familiar with maya language. Certainly never heard of planar projection . However, the UV's do seem to be out. I just found something called UV texture editor. I moved the yellow line upwards and it now seems to fit.

However, unsure of accuracy? Its only a rough guide for this model. That is why the photoshop editting is very rough. But for future reference would love to know.

Never found the size problem before though.