Thread: Mi - 24 Hind
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# 22 27-10-2010 , 05:35 PM
ben hobden's Avatar
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Join Date: Jul 2008
Location: Chelmsford, Essex, UK
Posts: 1,162
Got a third large texture map going, with all (almost) the leftover bits and pieces. Maya didnt like it too much at first and crashed a couple of times, but it seems to have got used it now...wierd how it does that...When i first used the new map in the scene the render time went up to about 5 and a half minutes, but its come back down to just over 3 again now. Still got alot more to do with the texturing, want to get base colours on everything thats grey now, and then all go over everything adding finishing touches and highlights and stuff, and extra bump/spec maps if i can get away with them. I added some landing lights into this as (if I get that far) , I'd like to have them in the animation for takeoff, turning on and off on some kind of loop. Not sure how i'll light the final scene if I animate it after what I learned about rendering animations with FG in my phone project.

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