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# 2 27-03-2011 , 07:40 AM
bullet1968's Avatar
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Join Date: Feb 2010
Location: Australia
Posts: 4,255
Are you using Photoshop or Maya textures?? and are you selecting the whole object? not face by face? If you are using a Maya texture just apply it to the WHOLE blade, then create UV and use automatic map...see if that works

cheers bullet

EDIT: it also looks like your normals are reversed on the handle? is this the case with the scythe or is the handle black for a reason?


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes