Originally posted by jsprogg 1. Create a torus and scale it to size and girth and then delete three quarters of it. 2. create a cylinder and scale it to size then apply a deformer like a bend deformer or lattice to curve it to shape. [/B] Sounds good I'm a noob so how do I find the deformer options I couldn't see it on the hotbox. What do you mean by girth?