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# 5 23-06-2007 , 08:49 PM
happymat27's Avatar
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Join Date: Jul 2004
Posts: 1,257
This will give you the world co-ordinates of your selected vert

pointPosition OBJECT.vtx[VTX No.];

and this will give you the local co-ordinates of your selected vert.

getAttr OBJECT.vtx[VTX No.];

OBJECT is the name of your poly object and VTX No. is the vertex number.

My example shows the results for vertex 2 on pCube1.

Hope that's what you're after,

Mat.

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