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# 1 20-08-2006 , 03:09 AM
Registered User
Join Date: Jan 2004
Posts: 10

another question about blend shapes

Again about the blend shapes. I have lashes as geomtry on their own, they are parented on the head bone so that they move properly. But now I alsi want them to move as blend shapes, for example when blinking. But the head-geometry deform as it should, only the lashes stay where they are, what can I do to get them to move like the should according to their bland shape?

greetings
Caligula

Maya 7
WinXP