hi again,
I realized that this mib_color_mix isnĀ“t a shader mixer but just a color mixing tool.
so...how should one be able to combine these shaders:
misss_fast_skin_maya + misss_skin_specular
other than rendering 2 single passes each time and composite them in photoshop?
there must be a reasonable way to do this entirely in maya.
any ideas?
everything starts and ends in the right place at the right time.