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# 1 18-02-2003 , 08:54 PM
slickrenderer's Avatar
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Join Date: Jan 2003
Location: Zurich/London
Posts: 663

Questions oh wise ones...lick lick

1- I am trying to animate a Nurbs jet and moving it around is painfully slow. My hardware is - Athlon XP 2000. GeForce Ti 4600, 128 Mb VGA and 786 Mb of RAM. If I work under wireframe or fast interaction mode then everything is quick. Is my hardware old?
How do you judge the complexity of a model? ie. how do I calculate the poly count...what do I calculate incase of nurbs model???

2-My jet is flying in the sky. I have attached some lights to it but how do I create sun/moon light? DO I put one big light far away on top of the jet?