Thread: Full Body IK
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# 2 16-06-2006 , 12:58 AM
farbtopf's Avatar
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Join Date: Jul 2005
Location: London
Posts: 520
I am not sure if this helps,

I am doing a course in 2d animation, however my tutor works in the game industry with maya and max. He told me that you always animate the pelvis first, because it is where all the thrust comes from. Then you build up from that step by step by taking more bodyparts into account.

good luck